Been on the island since 2006-09-13
Died: 17 times (last time was 2009-06-13 17:51 at the hands of Shnaka Shnao, killed by a machete)
Class: Warrior (native)
Primary Clan: None chosen
A native trying to make a living, running around and exploring. Yes, I do sometimes fight for food and survival, my body is strong and my mind is sharp. I hope to carry on the traditions of my heritage, and make my tribe proud.
They carry 1 pair of batwing earrings, 8 skulls and 1 wild boar tusk necklace.
Real name: Vampires! The Dark Alleyway
Web page: http://quiz.ravenblack.net/blood.pl?biter=Vileduct
Areas explored: 1072 (29.5% of island)
HP Healed: 264
Trading Points: 28
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 256
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 104; last kill: large deer
Natives killed: 0
Outsiders killed: 59; last kill: Blaktoof
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Blowpipe training - Gain 20% on blowpipe accuracy
Advanced blowpipe training - Gain another 20% on blowpipe accuracy
This character has been idle since 2009-06-16.
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