Been on the island since 2006-07-09
Died: 222 times (last time was 2015-06-25 04:05, killed by a giant squid)
Class: Scout (native)
Primary Clan: Cheetahs
Secondary Clan: Team Tathers
A tall gaunt native whose features are close to impossible to determine beneath the thick layers of camouflage worn on both skin and clothing. His movements are determined and swift, while his eyes remains scanning the terrain for some invisible danger lurking behind some tree or bush nearby. His paranoid behavior seems to conceal in other ways than his camoflague does, but he seems to have no hostile intentions towards those who do not deserve a blade at their throats.
Back from retirement to work as a vigilante again, punishing those murdering natives in cold blood.
I still roam the wilderness looking for worthy animals to hunt as well, but I could do with a change in prey for a while.
First non-cannibal to step on Rakmogak ground.
Never got eaten during my visit there either.
Smells like a goat.
They carry 1 rabbit foot charm, 2 wild boar tusk necklaces, 2 parrot feather charms, 3 pairs of batwing earrings, 1 monkey claw charm, 1 goat horned headdress, 3 skulls, 1 silver skull cross and 1 tiger tooth amulet.
Areas explored: 2947 (81.2% of island)
HP Healed: 7975
Trading Points: 1472
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 17
Heads Collected: 1
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 212
Fires Started: 0
Fires Extinguished: 3
Items Buried: 0
Items Found: 6082
Jungle Chopped: 1008
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 3682; last kill: shargle
Natives killed: 41; last kill: Scaramouche
Outsiders killed: 69; last kill: Dick Deadeye
|NPC kills (detailed):|
|aggressive wild boar||1|
|fully-grown giant squid||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2015-06-24.
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