Home: the shipwreck
Been on the island since 2006-07-03
Died: 44 times (last time was 2007-08-17 09:59 at the hands of Elegost)
Class: Pirate (outsider)
Primary Clan: None chosen
A very confused pirate wearing a frog on his shoulder. He doesn't seem to know where his ship is at all. There is a rumour going around the natives, that he is in fact an old rambling man who was cast out of his home village for feeling up the younger residents and preaching about how in the future people will be able to fly.
They carry 1 silver skull cross.
Areas explored: 659 (18.2% of island)
HP Healed: 5
Trading Points: 0
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 93; last kill: tiger
Natives killed: 39
Outsiders killed: 8
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
This character has been idle since 2007-08-17.
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