Been on the island since 2006-06-08
Died: 62 times (last time was 2009-05-07 07:25 at the hands of Macaroni Machitty, killed by a machete)
Class: Shaman (native)
Primary Clan: None chosen
Absolutely peaceful, polyglot, widely travelled, curative and benevolent.
Without a doubt - you came across the Holy Spirit.
You wanna save your soul?
Today you have the chance to do so!
Holy Spirit is collecting money in order to found an orphanage for the parentless children of Shartak. The violence already destroyed too many lives - give the children a home. Your donation will be remebered and the children will praise your name in their songs and poems...
They carry 1 pair of batwing earrings, 2 parrot feather charms, 1 silver skull cross and 6 tiger tooth amulets.
Areas explored: 1791 (49.4% of island)
HP Healed: 3865
Trading Points: 218
Spirits Exorcised: 92
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 0
Natives killed: 0
Outsiders killed: 0
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-07-28.
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