Mad Jack Bones
Home: the shipwreck
Been on the island since 2006-05-24
Died: 71 times (last time was 2016-09-05 19:37 at the hands of Esrays, killed by a heavy sword)
Class: Pirate (outsider)
Primary Clan: None chosen
Ahoy Scallywags! I be Cap'n o' t' grand ship, Calypso's Madness. I don't concider me self a pirate, unless yer definitshun o' a pirate be he who has a fierce fire in me belly fer pillagin', plunderin', and Crackin' Jenny's Tea Cup. Arr Then aye I be a barnacle-covered PIRATE! Yo-ho-ho, and a bottle o' rum! See ye t' Davy Jones
They carry 1 skull, 1 pocket watch and 1 tricorn hat.
Areas explored: 4116 (113.5% of island)
HP Healed: 293
Trading Points: 452
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 112
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 573; last kill: small deer
Natives killed: 13; last kill: Scaramouche
Outsiders killed: 33; last kill: Broomhead
|NPC kills (detailed):|
|zombified wild boar||5|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Lead Belly - You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Plundering - Improve the odds of finding items in foreign camps
Basic Pistol Training - Gain 15% on pistol attacks
Advanced Pistol Training - Gain 15% on pistol attacks
This character has been idle since 2016-09-01.
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