Home: Raktam
Been on the island since 2017-12-25
Died: 189 times (last time was 2025-10-19 12:05 at the hands of Dalek, killed by a machete)
Level: 41
Class: Warrior (native)
Primary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=25285
Deadzone: http://shartak.aphlor.org/deadzone/view/25285
Description:
I find that I do not enjoy being eaten. 
 
 
[profile][/profile]
They carry 1 rabbit foot charm, 1 skull staff, 1 monkey claw charm, 1 parrot feather charm and 1 silver skull cross.
| Achievements:(50 total) 
           Areas explored: 5159 (142.2% of island)
 HP Healed: 1393
 Trading Points: 1167
 Spirits Exorcised: 0 (not a shaman)
 Wailing Damage: 268
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 The following extended statistics are since 1st Jan 2011.
 
 Alcohol Brewed: 7
 Alcohol Drunk: 51
 Heads Collected: 159
 Fruit Juiced: 405
 Successful Possessions: 0
 Tracks Found: 3461
 Fires Started: 0
 Fires Extinguished: 0
 Items Buried: 114
 Items Found: 12941
 Jungle Chopped: 539
 Parrots Tamed: 0 (not a pirate)
 Monkeys Tamed: 0 (not a pirate)
 Signposts Built: 73
 Signposts Smashed: 120
 Treasures Found: 4 (added 2014-07-14)
 
 NPC kills: 5734; last kill: zombified bear
 Animals: 5734
 Shamans: 0
 Traders: 0
 Natives killed: 90; last kill: Scaramouche
 Raktam: 7
 Dalpok: 1
 Wiksik: 3
 Rakmogak: 79
 Outsiders killed: 64; last kill: Rifiel
 Derby: 4
 Durham: 5
 York: 15
 Shipwreck: 40
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | monkey | 627 |  | parrot | 563 |  | large deer | 503 |  | small deer | 472 |  | large stag | 414 |  | tiger | 410 |  | elephant | 360 |  | wild boar | 319 |  | zombified monkey | 290 |  | bat | 283 |  | zombified bat | 215 |  | zombified parrot | 209 |  | zombified rat | 176 |  | shargle | 145 |  | giant spider | 112 |  | zombified wild boar | 105 |  | silverback | 103 |  | zombified small deer | 91 |  | rhino | 64 |  | bear | 37 |  | goat | 36 |  | ferocious tiger | 29 |  | zombified large stag | 24 |  | zombified tiger | 22 |  | zombified large deer | 20 |  | rat | 19 |  | zombified alligator | 13 |  | zombified shargle | 12 |  | zombified elephant | 7 |  | zombified goat | 7 |  | ferocious shargle | 6 |  | zombified werewolf | 6 |  | rogue elephant | 6 |  | zombified silverback | 5 |  | turtle | 4 |  | Easter Bunny | 3 |  | zombified rhino | 2 |  | zombified turtle | 2 |  | python | 2 |  | zombified bear | 2 |  | aggressive wild boar | 2 |  | hungry bear | 2 |  | enraged silverback | 1 |  | mummy | 1 |  | zombified giant squid | 1 |  | aggressive large stag | 1 |  | werewolf | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages- Expert language- Full comprehension of foreign languages- Foreign Writing- Not only can you understand foreign languages, you can also write it well enough to be understood
 - Foreign Speech- Not only can you understand foreign languages, you can also speak it well enough to be understood- Pirate speech- You can talk to pirates in their own unique dialect
 
 
 
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks- Balanced Stance- Sometimes turn a miss into a glancing blow.
 - Headhunting- Take the heads of your victims as trophies or signpost decoration
 
 
- Body building- Increases melee damage- Stamina- Increases max HP by 20
 
- Ghostly whisper- Allows spirits to communicate- Haunting scream- Attract other spirits and scare the living- Shocking shriek- Scare nearby living players- Banshee wail- Frighten living players further away
 - Possession- Be able to possess the bodies of the living- Forceful possession- Sometimes a stronger presence is needed to be able to possess the living
 
 - Haunting- Allows spirits to track down and haunt their last killer.
 
 
 
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 - Swimming- Faster movement through water
 - Survival - Firecraft- Knowledge of how to create, control and use fires
 
- Basic tracking- With some difficulty, you can track animals and people- Advanced tracking- You can track animals and people who were here recently- Expert tracking- You can track animals and people who were here several days ago.- Tracking mastery- Tracking animals and people is nearly effortless
 
 
 
- Clan leadership- Allows you to start your own clan or help lead one
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits
 
- Haggling- Be able to obtain slightly better prices from some traders
- Digging- Can dig deep holes.
- Faith- Belief in the spirits of the ancestors increase charm effects.
- Agriculture- Gives you a better chance of getting things to grow
- Outsider knowledge- Natives gain basic outsider knowledge
- Triage- Be able to tell who is most injured- Natural medicine- Heal 10 HP with healing herbs
 
- Basic Blowpipe Use- Enables you to use a blowpipe more efficiently
- Blowpipe training- Gain 20% on blowpipe accuracy- Advanced blowpipe training- Gain another 20% on blowpipe accuracy
 
 
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)