Been on the island since 2017-04-22
Died: 43 times (last time was 2018-02-19 02:05 at the hands of Dam Frawd, killed by a punch)
Class: Cannibal (native)
Primary Clan: None chosen
Happy Earthday to Meee! Still just an egg, but you get good feelings around it, hope for the future and all that. Finding self suspiciously surrounded in dead things lately, no explanation offered for that, and not where was last seen either, no comment forthcoming there either. May be roaming caves, nicking bad seeds.
Humming a trillful tune, feeling like there were jobs well done on all our parts, whoever we just were, and eagerly anticipating the time to reveal fully to the world of Shartak what exactly it is they are now dealing with. If only Mother was still around and alive to see this magnum opus crescendo, and Daddy's just no good for anyplace except dinner.
Big plans emerge on the horizon in November, meaning big changes for Jennifer, meaning meaning all shall be revealed in that time. You may laugh, you may cry, you may feast, you may die, all will no longer wonder why. Welcome to the jungle, this fun and game will be of my own design. By all means live happy and well now, it seasons the meat nicely.
November 26th is when it all said to begin. A star is hatched. From the lifeless sands of a red planet, or is it? The planet is still red I mean but not necessarily lifeless. Quite lively in fact, no really. Swearing by my Alien Queen Moth-er, and my fool of a father Earthman, I vow to you, you will laugh and cry and :tree: in your pants or are you happy to see me.
The Era known as Season Three is At an End! Jennifer finds self on an Earth island, surrounded by salty waters, hopefully just off the coast of somewhere else. The hunt for humans commences, you brought violence to our world, now by the half of it in my genetics I return it to you double. Dinner is unnerved, too Martian Mothing bad.
They carry 9 skulls.
Real name: Jennifer Mckenzie
Web page: https://twitter.com/JenniferOfMars
Areas explored: 185 (5.1% of island)
HP Healed: 9
Trading Points: 3
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 10 (9 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 10
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 37
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 49
Jungle Chopped: 166
Parrots Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 20
Treasures Found: 0 (added 2014-07-14)
NPC kills: 119; last kill: parrot
Natives killed: 1; last kill: Bhaal
Outsiders killed: 4; last kill: Sean Bean
|NPC kills (detailed):|
|zombified large stag||3|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Basic tracking - With some difficulty, you can track animals and people
Sixth sense - Sense presence of and hear spirits
Triage - Be able to tell who is most injured
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
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