Been on the island since 2016-09-20
Died: 36 times (last time was 2018-06-01 16:31 at the hands of Dalek, killed by a pistol)
Class: Villager (native)
Primary Clan: None chosen
You see nothing special.
They carry 1 monkey claw charm, 1 wild boar tusk necklace and 1 silver skull cross.
Areas explored: 673 (18.6% of island)
HP Healed: 290
Trading Points: 171
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 56
Alcohol Drunk: 2
Heads Collected: 0
Fruit Juiced: 272
Successful Possessions: 0
Tracks Found: 89
Fires Started: 0
Fires Extinguished: 0
Items Buried: 27
Items Found: 748
Jungle Chopped: 326
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 205; last kill: tiger
Natives killed: 1; last kill: Esrays
Outsiders killed: 2; last kill: Lone remnant
|NPC kills (detailed):|
|zombified large deer||7|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Sixth sense - Sense presence of and hear spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2018-06-04.
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