Mister Scavvy

Home: Durham
Been on the island since 2016-03-02
Died: 3 times (last time was 2016-04-09 17:47, killed by a shark attack)
Level: 2
Class: Soldier (outsider)
Primary Clan: Science Club
Underworld: https://underworld.shartak.com/?id=24850
Deadzone: http://shartak.aphlor.org/deadzone/view/24850



Mister Scavvy has a plantation about the ruins far west of the island of Shartak. [-70.666,+26.354] Fruit and Vegetables for the taking. Help yourselves.

His other interests include resurrecting the destroyed town of Durham, and gaining the attention of The Great Pumpkin for his pumpkin patch's sincerity.


Any stranger looking for aid will find a friend in Mister Scavvy.

Mister Scavvy is armed to the damn teeth. Any spies, interlopers, or Romulans, will be dispatched tout de suite!!

They carry 2 parrot feather charms, 1 rabbit foot charm, 4 monkey claw charms, 27 loaded pistols, 168 loaded rifles, 3 rocket launchers, a pit bull, 1 pith helmet, 1 silver skull cross, 7 chainsaws, an ice pick, 1 tiger tooth amulet, some pumpkin related porn, and 1 Club Palermo pint glass.


Areas explored: 731 (20.1% of island)
HP Healed: 2877
Trading Points: 28
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 16
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 70
Alcohol Drunk: 63
Heads Collected: 0
Fruit Juiced: 3525
Successful Possessions: 1
Tracks Found: 187
Fires Started: 4
Fires Extinguished: 1
Items Buried: 3
Items Found: 7187
Jungle Chopped: 17178
Parrots Tamed: 0 (not a pirate)
Signposts Built: 99
Signposts Smashed: 2
Treasures Found: 9 (added 2014-07-14)

NPC kills: 1034; last kill: bat
Animals: 1034
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0

NPC kills (detailed):
Name Kills
monkey 170
parrot 114
tiger 96
small deer 92
bat 89
wild boar 82
large stag 77
large deer 77
zombified parrot 53
elephant 50
zombified monkey 30
zombified bat 23
turtle 20
silverback 19
rhino 15
zombified wild boar 5
zombified tiger 4
zombified large stag 3
zombified large deer 2
shargle 2
zombified small deer 2
zombified turtle 2
songbird 2
Easter Bunny 1
zombified elephant 1
goat 1
alligator 1
werewolf 1

Skills:â˘Basic language - Understand the smaller words of foreign languagesâ—¦Advanced language - Better understanding of foreign languagesâ—ľExpert language - Full comprehension of foreign languagesâ—ľForeign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
â—ľForeign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understoodâ—ľPirate speech - You can talk to pirates in their own unique dialect

•Close quarter combat - Gain 10% to hit with melee attacks◦Advanced close quarter combat - Gain 15% to hit with melee attacks◾Balanced Stance - Sometimes turn a miss into a glancing blow.

•Body building - Increases melee damage◦Stamina - Increases max HP by 20

•Ghostly whisper - Allows spirits to communicate◦Haunting scream - Attract other spirits and scare the living◾Shocking shriek - Scare nearby living players◾Banshee wail - Frighten living players further away
â—ľPossession - Be able to possess the bodies of the livingâ—ľForceful possession - Sometimes a stronger presence is needed to be able to possess the living

â—ľHaunting - Allows spirits to track down and haunt their last killer.

•Exploration - Helps you remember some of the places you've been◦Cartography - Stops you forgetting where you've visited
â—¦Trekking - Faster movement through the jungle
â—¦Swimming - Faster movement through water
â—¦Survival - Firecraft - Knowledge of how to create, control and use fires

•Basic tracking - With some difficulty, you can track animals and people◦Advanced tracking - You can track animals and people who were here recently◾Expert tracking - You can track animals and people who were here several days ago.◾Tracking mastery - Tracking animals and people is nearly effortless

•Clan leadership - Allows you to start your own clan or help lead one
•Sixth sense - Sense presence of and hear spirits◦Psychic recognition - Lets you recognise active spirits◾Seance - Holding a seance can identify passive spirits

•Haggling - Be able to obtain slightly better prices from some traders
•Digging - Can dig deep holes.
•Faith - Belief in the spirits of the ancestors increase charm effects.
•Agriculture - Gives you a better chance of getting things to grow
•Native knowledge - Outsiders gain basic native knowledge
•Triage - Be able to tell who is most injured◦First aid - Heal 10 HP with a first aid kit

•Animal affinity - Lessens the chance of animals attacking
•Scavenging - Assists in finding things within certain areas
•Brewing - Increased chance of creating something drinkable


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Achievements:(3 total)
3 years old
Areas explored: 0 (0.0% of island)
HP Healed: 30
Trading Points: 8
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

This user does not have extended statistics enabled.

NPC kills: 0
 Animals: 0
 Shamans: 0
 Traders: 0
Natives killed: 0
 Raktam: 0
 Dalpok: 0
 Wiksik: 0
 Rakmogak: 0
Outsiders killed: 3; last kill: Wyn Cornelia
 Derby: 0
 Durham: 3
 York: 0
 Shipwreck: 0


This character has been idle since 2016-04-02.

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