Home: Raktam
Been on the island since 2012-01-24
Died: 84 times (last time was 2014-08-04 19:05, killed by a  wild boar)
Level: 34
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=22807
Deadzone: http://shartak.aphlor.org/deadzone/view/22807
Description:
You see something special.
They carry 1 rabbit foot charm and 1 monkey claw charm.
| Achievements:(19 total) 
   Areas explored: 1567 (43.2% of island)
 HP Healed: 754
 Trading Points: 815
 Spirits Exorcised: 11
 Wailing Damage: 218
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 The following extended statistics are since 1st Jan 2011.
 
 Alcohol Brewed: 234
 Alcohol Drunk: 254
 Heads Collected: 0
 Fruit Juiced: 1459
 Successful Possessions: 2
 Tracks Found: 30
 Fires Started: 10
 Fires Extinguished: 0
 Items Buried: 189
 Items Found: 5788
 Jungle Chopped: 2204
 Parrots Tamed: 0 (not a pirate)
 Monkeys Tamed: 0 (not a pirate)
 Signposts Built: 3
 Signposts Smashed: 0
 Treasures Found: 1 (added 2014-07-14)
 
 NPC kills: 353; last kill: large deer
 Animals: 353
 Shamans: 0
 Traders: 0
 Natives killed: 3; last kill: Emurtu
 Raktam: 1
 Dalpok: 0
 Wiksik: 0
 Rakmogak: 2
 Outsiders killed: 4; last kill: Dick Deadeye
 Derby: 1
 Durham: 0
 York: 0
 Shipwreck: 3
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | monkey | 52 |  | large stag | 51 |  | tiger | 44 |  | wild boar | 35 |  | bat | 28 |  | parrot | 27 |  | small deer | 24 |  | large deer | 22 |  | zombified bat | 22 |  | alligator | 13 |  | elephant | 12 |  | rhino | 6 |  | shargle | 4 |  | zombified large stag | 3 |  | zombified parrot | 3 |  | zombified monkey | 2 |  | silverback | 1 |  | ferocious tiger | 1 |  | songbird | 1 |  | bear | 1 |  | turtle | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages- Expert language- Full comprehension of foreign languages- Foreign Speech- Not only can you understand foreign languages, you can also speak it well enough to be understood
 
 
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks- Balanced Stance- Sometimes turn a miss into a glancing blow.
 
 
- Body building- Increases melee damage- Stamina- Increases max HP by 20
 
- Ghostly whisper- Allows spirits to communicate- Haunting scream- Attract other spirits and scare the living- Shocking shriek- Scare nearby living players- Banshee wail- Frighten living players further away
 - Possession- Be able to possess the bodies of the living- Forceful possession- Sometimes a stronger presence is needed to be able to possess the living
 
 
 
 
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 - Swimming- Faster movement through water
 - Survival - Firecraft- Knowledge of how to create, control and use fires
 
- Basic tracking- With some difficulty, you can track animals and people
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits- Seance- Holding a seance can identify passive spirits
 - Exorcism- Exorcise spirits from areas
 - Spirit Summoning- Be able to summon spirits from the surrounding area
 - Malevolence- Torment spirits causing them to become aggressive
 
 
- Haggling- Be able to obtain slightly better prices from some traders
- Digging- Can dig deep holes.
- Agriculture- Gives you a better chance of getting things to grow
- Outsider knowledge- Natives gain basic outsider knowledge
- Triage- Be able to tell who is most injured- Natural medicine- Heal 10 HP with healing herbs
 
- Basic Blowpipe Use- Enables you to use a blowpipe more efficiently
This character has been idle since 2014-08-01.
 
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