Been on the island since 2011-08-13
Died: 20 times (last time was 2012-02-09 00:42 at the hands of Xek-Tragdarin, killed by a machete)
Class: Shaman (native)
Primary Clan: None chosen
She is not quite sure how old she is, and where or when she came to be.
She aligns herself to the Wisik natives, but she doesn't resemble a native. Truly, she doesn't resemble anyone from any tribe you have ever known.
She is strangely beautiful, you want to get closer, to know her, to follow her, to give her everything, and anything she wants... and yet, something about this woman is not quite right, and you are not sure what. She looks unfinished, unformed. You sense she is becoming something.
And you dread what that might be, as you are mysteriously drawn closer...
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 silver skull cross, 1 tiger tooth amulet and 2 skull staffs.
Areas explored: 165 (4.5% of island)
HP Healed: 155
Trading Points: 20
Spirits Exorcised: 0
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 177; last kill: elephant
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2012-02-05.