Been on the island since 2011-06-10
Died: 51 times (last time was 2017-10-21 20:57)
Class: Cannibal (native)
Primary Clan: None chosen
Zea's teeth and are as sharp as her words, though she doesn't speak often. She, like many of the other denizens of Skull Island see most of the other inhabitants of Shartak as prey and little else.
Her appearance is one of many piercings which are emphasized by her oddly pale skin. Often times her ivory complexion is spattered with the syrupy red blood of her last meal. Those of who spend time in the jungle and are familiar with it's fauna recognize her movements as those of a predator, stalking it's next meal.
They carry 1 rabbit foot charm and 1 skull.
Areas explored: 1469 (40.5% of island)
HP Healed: 48
Trading Points: 47
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 63 (61 own kills)
Mentioned in 0 profile
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NPC kills: 45; last kill: large stag
Natives killed: 14; last kill: MaiTai
Outsiders killed: 21; last kill: Jean Lafitte
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Haggling - Be able to obtain slightly better prices from some traders
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
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