Bora Horza Gorbchul
Been on the island since 2011-05-18
Died: 2 times (last time was 2011-06-10 01:54 at the hands of Derf MacGuergan, killed by a machete)
Class: Shaman (native)
Primary Clan: None chosen
A young Dalpok shaman, it is rumoured that during his training he exorcised spirits from a room by absorbing fragments of them into himself. Since being anointed a shaman by the elders, he has been shunned by them amongst mutterings of necromancy and a practice of keeping a small piece of every soul he resurrects.
Residing in the weapons hut, he was told by the mighty warrior ClickClick that the medical hut would be a more suitable location for him. Horza responded by walking to the centre of the village and attacking a straying elephant with his knife over and over for half a day until felling the beast. He returned to the weapons hut and now lives there permanently, healing returning warriors and making occasional trips to the medical hut and trading post to resupply.
A strange man, he accepts donations of salt water and poisons from those so inclined, which he washes down with a strange brown liquid obtained through trade from the outsiders. Horza claims that this heady cocktail will, over time, increase his powers.
He sits cross-legged and motionless in one corner of the hut, staring at the air half an inch behind you.
You attack the elephant with a knife for 1 damage. It dies. You gain 33 XP.
I killed an elephant using nothing but a knife. Fear my shamanly powers!
They carry 1 parrot feather charm and 1 skull.
Areas explored: 0 (0.0% of island)
HP Healed: 81
Trading Points: 1
Spirits Exorcised: 1
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 48
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 128
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 6; last kill: large deer
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
Body building - Increases melee damage
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
This character has been idle since 2012-01-24.
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