Aaron The Moor
Been on the island since 2011-03-06
Died: 6 times (last time was 2011-05-08 17:35 at the hands of Cpt Kermit, killed by a cutlass)
Class: Explorer (outsider)
Primary Clan: None chosen
"Are thou not sorry for these heinous deeds?"
Ay, that I had not done a thousand more.
Even now I curse the day - and yet I think
Few come within the compass of my curse -
Wherein I did not some notorious ill:
As kill a man, or else devise his death,
Ravish a maid, or plot the way to do it,
Accuse some innocent, and forswear myself,
Set deadly enmity between two friends,
Make poor men's cattle break their necks,
Set fire on barns and haystalks in the night,
And bid the owners quench them with their tears.
Oft have I digg'd up dead men from their graves,
And set them upright at their dear friends' door,
Even when their sorrow almost was forgot,
And on their skins, as on the bark of trees,
Have with my knife carved in Roman letters,
"Let not your sorrow die, though I am dead."
But I have done a thousand dreadful things,
As willingly as one would kill a fly,
And nothing grieves me heartily indeed,
But that I cannot do ten thousand more.
Aaron is a pure villain. A scoundrel. A man who delights in all manner of evil deeds and mayhem. A man with no redeeming qualities whatsoever; a prideful and unapologetic agent of chaos. Kill him and he comes back stronger than before. You cannot defeat him. Why even bother to try? The best you can do is delay the inevitable. And then only for a little while.
They carry a scimitar and a round shield.
Areas explored: 204 (5.6% of island)
HP Healed: 1307
Trading Points: 1
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 0
Natives killed: 2; last kill: Yarga Oog
Outsiders killed: 6; last kill: mexkrax
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2011-05-15.
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