Baynes

Baynes

Home: York
Been on the island since 2010-11-19
Died: 80 times (last time was 2013-05-12 14:35, killed by a rhino)
Level: 36
Class: Explorer (outsider)
Primary Clan: Shartak Speleological Society
Secondary Clan: Shartak Speleological Society
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=21543

Description:

You see nothing special.


They carry 1 pith helmet and 1 rabbit foot charm.

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Achievements:(12 total)
Rat Hunter - Bronze Bat Hunter - Bronze Tiger Hunter - Bronze Rat Hunter - Silver Shargle Hunter - Silver
Areas explored: 1883 (51.9% of island)
HP Healed: 1251
Trading Points: 15
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 0
Alcohol Drunk: 5
Heads Collected: 0
Fruit Juiced: 6
Successful Possessions: 0
Tracks Found: 4
Fires Started: 0
Fires Extinguished: 0
Items Buried: 444
Items Found: 3770
Jungle Chopped: 2510
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 2

NPC kills: 521; last kill: large stag
 Animals: 521
 Shamans: 0
 Traders: 0
Natives killed: 0
 Raktam: 0
 Dalpok: 0
 Wiksik: 0
 Rakmogak: 0
Outsiders killed: 0
 Derby: 0
 Durham: 0
 York: 0
 Shipwreck: 0
NPC kills (detailed):
NameKills
shargle146
rat121
tiger33
monkey27
zombified bat25
elephant25
wild boar22
bear21
alligator17
goat16
large deer13
large stag12
bat11
parrot11
small deer8
giant spider5
turtle3
rhino2
Easter Bunny1
silverback1
deadly shargle1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
        • Foreign Writing

          - Not only can you understand foreign languages, you can also write it well enough to be understood
        • Foreign Speech

          - Not only can you understand foreign languages, you can also speak it well enough to be understood
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
        • Haunting

          - Allows spirits to track down and haunt their last killer.
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
      • Trailblazing

        - Increased ability to move and chop through dense jungle
    • Swimming

      - Faster movement through water
    • Survival - Firecraft

      - Knowledge of how to create, control and use fires
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Agriculture

    - Gives you a better chance of getting things to grow
  • Native knowledge

    - Outsiders gain basic native knowledge
  • Triage

    - Be able to tell who is most injured
    • First aid

      - Heal 10 HP with a first aid kit

This character has indicated they have peaceful intentions and would prefer not to be killed.

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