Been on the island since 2010-11-07
Died: 32 times (last time was 2016-11-02 23:50 at the hands of Graagh, killed by a knife)
Class: Scientist (outsider)
Primary Clan: Science Club
A fearsome creature. It cannot stand the light.
They carry 1 monkey claw charm and 1 pith helmet.
Areas explored: 485 (13.4% of island)
HP Healed: 218
Trading Points: 100
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 44
Alcohol Drunk: 62
Heads Collected: 0
Fruit Juiced: 399
Successful Possessions: 0
Tracks Found: 164
Fires Started: 0
Fires Extinguished: 1
Items Buried: 0
Items Found: 781
Jungle Chopped: 31
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 439; last kill: zombified rat
Natives killed: 27; last kill: Red Saphire
Outsiders killed: 4; last kill: lemmy caution
|NPC kills (detailed):|
|zombified small deer||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Faith - Belief in the spirits of the ancestors increase charm effects.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2016-11-02.
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