Been on the island since 2010-10-25
Died: 58 times (last time was 2018-04-18 11:56 at the hands of Darkarnivore, killed by a wooden club)
Class: Explorer (outsider)
Primary Clan: THE MISFITS
Soft, pale skin on a slender frame. Silky light, long red hair gently curled at the ends.
Carrie looks very out of place as she wanders around silently in her thin pink slip of a dress... a pale rose corsage with baby's breath adorns her left wrist.
She appears timid and very vulnerable on the surface, and yet you feel a sinking uneasiness when she directs her unnerving gaze at you.
They carry 1 silver skull cross.
Areas explored: 4263 (117.5% of island)
HP Healed: 2165
Trading Points: 538
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 608
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 344; last kill: shargle
Natives killed: 13; last kill: Darkarnivore
Outsiders killed: 2; last kill: Dravid
|NPC kills (detailed):|
|zombified wild boar||1|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
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