Been on the island since 2010-09-23
Died: 217 times (last time was 2017-09-18 03:55 at the hands of Tioram, killed by a heavy sword)
Class: Soldier (outsider)
Primary Clan: Botheringham FC Supporters' Club
Secondary Clan: Secret Society of Supervillains
This guy has to be the most obnoxious guy in York. Where's his badge for being a total nitwit?
Last Laugh origin madlib:
When Last Laugh was a baby he was found in a (place), where a meteor had recently (verb past tense). two (plural noun) that found him took him as their own. They learned he was from the (noun) of (fictional place), and that he was the (superlative adjective) of his kind.
When Last Laugh was a little older he (verb past tense) the murder of his (noun), this experience was the reason he swore revenge on (plural noun).
As a teenager he is bitten by a radioactive (noun), this has given him the (adjective) ability to (verb). His uncle (male name) always told him, "With (adjective) power, comes great (noun)"
While working on a (noun) Last Laugh was pelted by (Greek letter)-rays. Ever since if he becomes (adjective) he will transform into a large, (color) monstrosity that will (verb) the town with the power of a (noun).
having (verb past tense) (number) comics in a single sitting to win a (noun), this (adjective) man suffered (body-part) damage and appeared directly thereafter as - the Last Laugh!
Today Last Laugh has an alter-ego, the (adjective)-mannered (male name) (sur-name). (same male name) works as a (occupation) at the (institution/corporation/organization). He has (plural noun) for a woman named (female name) (surname) but she is only (adjective) for Last Laugh.
In a world where the setting varies between character descriptions one man stands alone in his struggle against the forces of... whatever.
Those strangers out there are up to something. I'm not sure what it is there up to, I don't know if it's for the greater good... or the greater evil. But I'm determined to put an end to whatever it may be.
Interpretation of the 0° Libra symbolic degree
"A man with a pistol in each hand walks in a barren land, unaware that he is followed by a man holding a sword."
Drink of choice is Stone Owl Stoat.
I picked up my helmet at the gift shop in the Botheringham's enthusiasts club.
Areas explored: 3568 (98.3% of island)
HP Healed: 977
Trading Points: 387
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1084
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 260; last kill: ferocious tiger
Natives killed: 105; last kill: Darkarnivore
Outsiders killed: 99; last kill: ShadowJack
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
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