Been on the island since 2010-08-22
Died: 101 times (last time was 2016-05-14 21:35 at the hands of Noreen, killed by a machete)
Class: Scientist (outsider)
Primary Clan: Science Club
Nurse House-House is neither a nurse nor a house. She is a fan of the recursive.
They carry 2 plain wooden cups, 1 rabbit foot charm, 1 pocket watch, 1 wild boar tusk necklace, 1 Club Palermo pint glass, 2 skull staffs, 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm, 1 pith helmet, 1 skull, 1 pair of gold hoop earrings, 1 ornate staff, 1 silver skull cross and 1 glowing crystal pendant.
Areas explored: 1983 (54.7% of island)
HP Healed: 3223
Trading Points: 312
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 2924
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 3
Alcohol Drunk: 23
Heads Collected: 0
Fruit Juiced: 512
Successful Possessions: 148
Tracks Found: 421
Fires Started: 9
Fires Extinguished: 0
Items Buried: 10
Items Found: 1937
Jungle Chopped: 424
Parrots Tamed: 0 (not a pirate)
Signposts Built: 2
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 296; last kill: tiger
Natives killed: 13; last kill: Clovis
Outsiders killed: 14; last kill: Wheelchair Harry
|NPC kills (detailed):|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Faith - Belief in the spirits of the ancestors increase charm effects.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
Brewing - Increased chance of creating something drinkable
This character has been idle since 2016-05-21.
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