Gol D. Roger
Home: the shipwreck
Been on the island since 2010-08-08
Died: 186 times (last time was 2014-03-04 19:47 at the hands of pirate eater, killed by a cutlass)
Class: Pirate (outsider)
Primary Clan: None chosen
You see nothing special.
They carry 1 pocket watch, 1 pair of gold hoop earrings, 1 cat-o-nine tails and 1 silver skull cross.
Areas explored: 5162 (142.3% of island)
HP Healed: 78
Trading Points: 1590
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 22
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 1391; last kill: alligator
Natives killed: 10; last kill: Potato Farmer
Outsiders killed: 2; last kill: pirate eater
|NPC kills (detailed):|
|zombified large deer||3|
|zombified wild boar||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Lead Belly - You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Plundering - Improve the odds of finding items in foreign camps
Parrot Trainer - You can tame a parrot enough to sit on your shoulder.
Basic Pistol Training - Gain 15% on pistol attacks
Advanced Pistol Training - Gain 15% on pistol attacks
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