Home: the shipwreck
Been on the island since 2010-02-25
Died: 9 times (last time was 2011-10-24 07:42)
Class: Pirate (outsider)
Primary Clan: None chosen
You see nothing special.
They carry 1 rabbit foot charm, 1 skull staff, 2 parrot feather charms, 1 monkey claw charm, 1 pith helmet, 1 pair of gold hoop earrings, 1 silver skull cross and 1 tiger tooth amulet.
Areas explored: 1745 (48.1% of island)
HP Healed: 984
Trading Points: 99
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 236
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 117; last kill: monkey
Natives killed: 31; last kill: Angeni
Outsiders killed: 36; last kill: Winston T. Monocle
|NPC kills (detailed):|
|zombified large stag||3|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Lead Belly - You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Plundering - Improve the odds of finding items in foreign camps
This character has been idle since 2012-03-26.
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