Been on the island since 2010-02-21
Died: 25 times (last time was 2010-11-04 01:39 at the hands of Khukri, killed by a machete)
Class: Explorer (outsider)
Primary Clan: None chosen
"You see, I have this condition. I can't form new memories. Everything fades. If we talk for too long, I'll forget how we started. Next time I see you, I'm not gonna remember this conversation. I don't even know if I've met you before. So if I seem a little strange or rude or something...
I've told you this before, haven't I?"
They carry 1 monkey claw charm.
Areas explored: 777 (21.4% of island)
HP Healed: 840
Trading Points: 296
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1170
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 125; last kill: zombified werewolf
Natives killed: 6; last kill: waagot
Outsiders killed: 1; last kill: Super Ted
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-11-03.
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