Been on the island since 2009-11-23
Died: 22 times (last time was 2010-03-10 01:40)
Class: Shaman (native)
Primary Clan: None chosen
There is no visible body hair on this man - no eyebrows, no eyelashes - nothing. His teeth have been stained black and his skin is so pale as to be almost white. His age is indeterminate, but likely mid-forties. He is wearing a black hood, a black robe, a silver ring, a silver ring, a gold ring, a gold pocket watch, an iron ring, a pair of diamond cufflinks, an Amulet of Hiding, and a Greater Protection Ring. He glows with a dim purple light. He will AOE you into the fucking ground.
They carry 2 skulls.
Areas explored: 402 (11.1% of island)
HP Healed: 25
Trading Points: 33
Spirits Exorcised: 0
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 235; last kill: small deer
Natives killed: 0
Outsiders killed: 10; last kill: Darius Drake
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
This character has been idle since 2010-03-09.
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