Been on the island since 2009-11-21
Died: 20 times (last time was 2010-11-25 06:26, killed by a gourd of poison berry wine)
Class: Villager (native)
Primary Clan: Orwhans
Herbalist and keeper of the Stone Witch. Ask him for drinks inside the tavern.
Fairly short male orwhan of average build with deep silver gaze. The ears seem to be artificially stretched to accommodate numerous silver and copper piercings. Tattoos of herbs and plants run across his arms and face, sometimes they look like changing shape right in front of your eyes.
Wearing neatly crafted leather trousers, a jacket and a pair of boots. It seems the fine alligator skin has been pressed with some obscure technique. Brass pieces hold this attire together, probably providing some physical protection as well.
They carry 5 silver skull crosses.
Areas explored: 1628 (44.9% of island)
HP Healed: 3532
Trading Points: 478
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 79; last kill: monkey
Natives killed: 8; last kill: Wazaki the Warrior
Outsiders killed: 0
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Haggling - Be able to obtain slightly better prices from some traders
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-11-25.
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