Been on the island since 2009-03-11
Died: 30 times (last time was 2010-07-26 08:44, killed by a ferocious tiger)
Class: Cannibal (native)
Primary Clan: None chosen
You see nothing special.
Areas explored: 755 (20.8% of island)
HP Healed: 661
Trading Points: 1
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 67 (67 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 87; last kill: wild boar
Natives killed: 11; last kill: Shazad
Outsiders killed: 18; last kill: woodrow guthrie
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2010-07-27.
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