Been on the island since 2008-12-09
Died: 44 times (last time was 2015-05-24 02:05, killed by a shargle)
Class: Cannibal (native)
Primary Clan: New Age Mercenary's Guild
Shartak's first and only shadowless demon cannibal former-necromancer mercenary. Wanders around, flip-flopping between sanity and insanity - the best example of the latter being drinking himself to death - but generally speaking not bad at his job of killing people; slowly and quite painfully if deemed necessary.
He has a shortsword on his right leg, a longsword on his left side, and an empty claymore sheath on his back. The claymore in question was broken over Nick McDigger's head. Please give him a shout if you find a replacement. Oh, and keep an eye out for a sword too.
If you want a job done, speak to him privately or send word to the NAMG, and several of them will doubtlessly descend upon the task like a gang of armed and very deadly vultures.
HIT LIST: Skulu and Jidram for being nitwits.
They carry 2 skulls, 1 cat-o-nine tails, 1 silver skull cross, 1 tiger tooth amulet, 1 skull staff and 1 harpoon.
Areas explored: 136 (3.7% of island)
HP Healed: 790
Trading Points: 273
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 82
Ritual Feasts: 28 (27 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 2
Fruit Juiced: 0
Successful Possessions: 8
Tracks Found: 83
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 71
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 162; last kill: tiger
Natives killed: 15; last kill: The Narrator
Outsiders killed: 4; last kill: Kevin Gerity
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2016-10-14.
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