Been on the island since 2008-10-18
Died: 9 times (last time was 2010-12-04 05:41, killed by a tiger)
Class: Villager (native)
Primary Clan: North Shartak Trading Company
You can tell from his large bag full of rare items that this guy is a traveling merchant. Although he is originally from the city of Dalpok, he prefers to wander around the island in search of profit and adventure.
Currently working towards completing his map.
They carry 3 parrot feather charms, 3 silver skull crosses and 2 tiger tooth amulets.
Areas explored: 1730 (47.7% of island)
HP Healed: 539
Trading Points: 170
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 201; last kill: tiger
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
|zombified large deer||1|
|zombified small deer||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-11-28.
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