Been on the island since 2008-09-05
Died: 25 times (last time was 2009-08-02 17:47 at the hands of akanthor, killed by a machete)
Class: Cannibal (native)
Primary Clan: None chosen
They carry 4 parrot feather charms, 2 pairs of batwing earrings, 2 rabbit foot charms, 1 monkey claw charm, 1 wild boar tusk necklace and 1 silver skull cross.
Areas explored: 2106 (58.0% of island)
HP Healed: 4296
Trading Points: 79
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 12 (8 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 214; last kill: wild boar
Natives killed: 0
Outsiders killed: 8; last kill: Christian Fletcher
|NPC kills (detailed):|
|zombified small deer||2|
|zombified guard dog||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-08-08.
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