Been on the island since 2006-03-21
Died: 111 times (last time was 2015-08-27 12:19, killed by a tiger)
Class: Soldier (outsider)
Primary Clan: None chosen
You see nothing special.
They carry 1 pocket watch, 2 skulls and 4 skull staffs.
Areas explored: 2203 (60.7% of island)
HP Healed: 0
Trading Points: 99
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 203
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 268; last kill: bat
Natives killed: 17; last kill: Xenu
Outsiders killed: 27; last kill: Gentleman Jim Parnell
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
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