Been on the island since 2008-06-03
Died: 73 times (last time was 2009-05-15 01:01 at the hands of Anthor, killed by a machete)
Class: Warrior (native)
Primary Clan: Moo World Order
A Wiksik cow wielding a halberd.
It appears to be suffering from insanity, hence a mad cow. MOOOOOOOOO.
They carry 1 parrot feather charm and 7 skulls.
Areas explored: 428 (11.8% of island)
HP Healed: 155
Trading Points: 8
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 5757
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 30; last kill: small deer
Natives killed: 158; last kill: SillyLilyPily
Outsiders killed: 25; last kill: buzzmong
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Blowpipe training - Gain 20% on blowpipe accuracy
Advanced blowpipe training - Gain another 20% on blowpipe accuracy
This character has been idle since 2009-06-27.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)