Been on the island since 2008-05-27
Died: 88 times (last time was 2019-08-22 19:25 at the hands of Boffking, killed by a dagger)
Class: Shaman (native)
Primary Clan: None chosen
Gozer recently ventured to the inhospitable shores of the cannibal island, in order to avenge his massacred Dalpoki brethren -- but found the village there devoid of life.
Content that the spirits had inflicted a terrible vengeance on the cannibals, Gozer returned to his village to resume a peaceful life as a farmer.
Gozer currently appears to be short, and quite hunched over. He walks along slowly, leaning heavily on a gnarled branch he uses as a cane.
He has previously spent much of his time exploring the realm of the spirits, and is said to have strong magical powers.
They carry 1 pink-and-purple scarf, 1 plain wooden cup, 1 rabbit foot charm, 1 Club Palermo pint glass, 1 pair of batwing earrings, 1 tiger tooth amulet, 1 glowing crystal pendant, 3 pocket watches, 1 wild boar tusk necklace, 1 skull staff, 1 parrot feather charm, 1 pith helmet, 1 monkey claw charm, 1 ornate staff, 1 cat-o-nine tails, 1 silver skull cross and 1 harpoon.
Areas explored: 1004 (27.7% of island)
HP Healed: 478
Trading Points: 133
Spirits Exorcised: 1
Wailing Damage: 2
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 4
Heads Collected: 0
Fruit Juiced: 54
Successful Possessions: 0
Tracks Found: 9
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 279
Jungle Chopped: 1281
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 285; last kill: large stag
Natives killed: 1; last kill: Xhotl
Outsiders killed: 2; last kill: Erekose
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2019-08-17.
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