Sods

Sods

Home: York
Been on the island since 2008-04-14
Died: 51 times (last time was 2011-10-31 09:31, killed by a zombified elephant)
Level: 39
Class: Scientist (outsider)
Primary Clan: /zom/
Secondary Clan: Club Fails
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=14326

Description:

I heal people when I can. Let me heal you, friend. Or don't. I won't hold it against you. Forever. To those that seem to enjoy killing me, at least go for a target that can give you some challenge. For those who wish to have business with me, I am a traveler with a goal of mapping out this great island someday. I may be from York, but I live wherever the locals let me.
20110622-26. Had the conch. Having the thing is stressful.


They carry 1 rabbit foot charm, 1 monkey claw charm and 1 silver skull cross.

Real name: Sods

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Achievements:(19 total)
Old One Novice Healer Tiger Hunter - Bronze Elephant Hunter - Bronze Large deer Hunter - Bronze
Areas explored: 2822 (77.8% of island)
HP Healed: 11699
Trading Points: 1484
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 1
Alcohol Drunk: 2
Heads Collected: 0
Fruit Juiced: 8
Successful Possessions: 0
Tracks Found: 22
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 1582
Jungle Chopped: 21
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0

NPC kills: 671; last kill: zombified elephant
 Animals: 671
 Shamans: 0
 Traders: 0
Natives killed: 0
 Raktam: 0
 Dalpok: 0
 Wiksik: 0
 Rakmogak: 0
Outsiders killed: 0
 Derby: 0
 Durham: 0
 York: 0
 Shipwreck: 0
NPC kills (detailed):
NameKills
monkey125
small deer105
large stag80
large deer79
wild boar66
tiger62
parrot46
elephant38
bat28
turtle20
zombified elephant11
silverback3
shargle2
songbird2
guard dog1
rhino1
zombified werewolf1
werewolf1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
        • Foreign Writing

          - Not only can you understand foreign languages, you can also write it well enough to be understood
        • Foreign Speech

          - Not only can you understand foreign languages, you can also speak it well enough to be understood
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
    • Swimming

      - Faster movement through water
    • Survival - Firecraft

      - Knowledge of how to create, control and use fires
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Faith

    - Belief in the spirits of the ancestors increase charm effects.
  • Agriculture

    - Gives you a better chance of getting things to grow
  • Native knowledge

    - Outsiders gain basic native knowledge
  • Triage

    - Be able to tell who is most injured
    • First aid

      - Heal 10 HP with a first aid kit
      • Emergency First Aid

        - Slowly heal yourself with whatever is around
        • Field Surgery

          - Skilled at healing, even in the middle of nowhere.
    • Advanced Triage

      - Be able to see who is injured
  • Brewing

    - Increased chance of creating something drinkable

This character has indicated they have peaceful intentions and would prefer not to be killed.

This character has been idle since 2011-11-08.

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