Been on the island since 2008-03-28
Died: 52 times (last time was 2009-06-26 11:00 at the hands of Heros Grave, killed by a wooden club)
Class: Shaman (native)
Primary Clan: None chosen
Heros Grave dies/
KOS may or may not die, depends how I feel.
I don't care if I die.
That is all.
They carry 12 skulls.
Areas explored: 0 (0.0% of island)
HP Healed: 95
Trading Points: 1
Spirits Exorcised: 19
Wailing Damage: 4
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 137; last kill: tiger
Natives killed: 27; last kill: Etherdrifter
Outsiders killed: 8; last kill: Cpt Kermit
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2009-07-01.
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