Home: the shipwreck
Been on the island since 2008-03-09
Died: 61 times (last time was 2010-10-16 02:37, killed by a tiger)
Class: Pirate (outsider)
Primary Clan: Friends of The Pirate's Rest
Secondary Clan: Les Haitiens
Har har, it be Red Will! He's a tall skinny bastard with a wild mop of flaming red hair, a bottle of rum in one hand and a deliciously curved cutlass in the other.
Red Will is a true pirate; from the top of his skull to the heels of his boots he is saturated with a lust for life, for adventure, and above all, for gold! He's as swift as a Nile crocodile with the tip of his cutlass, which he calls "Nimble Nellie", and has cut many a throat with her shining edge. Will owes no particular allegiance to anybody, and goes wherever and does whatever he wants, whenever the fancy strikes him. He is a man of the sea, a bird on the wind, and no low gale can dampen his wings!
While perhaps a little dangerous with a cutlass in his hand, which is always, Will is unlikely to harm you if you seem a good sort. But there is also a darker side to Will, for on evil stormy nights he sometimes casts off the mortal coil to fly laughing the laugh of the dead with Captain Van der Decken and his damned crew while they sail the coasts looking for lost sailors to press into service.
Red Will has travelled far across the island, round the wind-beaten northern point, through the jungle in places known only by old pirates, up into the surf of Shark Island, and further south to where outsiders drink and shout and shift their cargo across the sands beneath the shadow of the jungle. He swam across the terrible northern seas to the ragged cliffs of the cannibal isle, where he found and killed the cannibal god, and has seen deep things with the eyes of the dead.
There was an old pirate who looked to the sea --
What he saw there is known only to he,
But he put down his cutlass and buried his gold,
And ne'er came back, or so I am told.
They carry 1 parrot feather charm, 1 skull, 1 pair of gold hoop earrings and 1 tiger tooth amulet.
Areas explored: 770 (21.2% of island)
HP Healed: 0
Trading Points: 141
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 6580
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 52; last kill: monkey
Natives killed: 23; last kill: Bobby the Hatchet
Outsiders killed: 28; last kill: Veronica Williams
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
This character has been idle since 2011-11-21.
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