Been on the island since 2006-03-06
Died: 70 times (last time was 2010-05-01 10:39)
Class: Scout (native)
Primary Clan: The Wiksik Tribe
Secondary Clan: The Necromancers Guild
You see a skinny man. He looks pale for a native, his grin is slightly unsettling and his bloodshot eyes stare blankly forward. A knife is stuck in a nasty, festering wound, just below his wrist. Possibly his weapon of choice.
He shows a nasty habit of chewing on the healing herbs he finds before using them to medicate others around him. He wears a ragged and dirty loincloth with a few blood smears, likely his own. On his back he carries a backpack, it seems to have been mended a few times already.
They carry 1 pair of batwing earrings, 1 rabbit foot charm and 15 skulls.
Areas explored: 955 (26.3% of island)
HP Healed: 6233
Trading Points: 1122
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 10812
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 0
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
NPC kills: 158; last kill: small deer
Natives killed: 14; last kill: John the Baptist
Outsiders killed: 35; last kill: Jessalyn
|NPC kills (detailed):|
|zombified wild boar||5|
|zombified large deer||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-07-29.
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