Been on the island since 2007-06-08
Died: 33 times (last time was 2016-11-11 23:49, killed by a zombified werewolf)
Class: Shaman (native)
Primary Clan: The Necromancers Guild
Secondary Clan: The Wiksik Tribe
Big Kahuuna is all knowing and wise.
He resides in the Spirit Hut of Wiksik where he under the influence of mysterious herbs and berries communicates with the spirits, spread his wisdom and heal those in need.
See also: http://wiki.shartak.com/index.php/Natives_Against_Exorcism
If you want to contact the Big Kahuuna, or learn more about him - Leave a message on his wiki board - Link below.
They carry 1 skull staff.
Areas explored: 144 (4.0% of island)
HP Healed: 7183
Trading Points: 9
Spirits Exorcised: 0
Wailing Damage: 772
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 1
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 9
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 82
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 2; last kill: large deer
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Basic tracking - With some difficulty, you can track animals and people
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Faith - Belief in the spirits of the ancestors increase charm effects.
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2016-11-11.
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