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ManBearPig
Home: Wiksik
Been on the island since 2007-10-30
Died: 72 times (last time was 2009-07-16 01:32 at the hands of Dr. Awkward, killed by a shovel)
Level: 30
Class: Scout (native)
Primary Clan: Kingdom Of Skulls
Secondary Clans: N.A.T.O. and Shartak Deforestation Movement
Description: GWARG! It be the ManBearPig of Shartak! I'm totally serial! Half man + half bear + half pig = the mathematical monstrousity that is ManBearPig. Sometimes has a pet bird to translate for him, unless he eats it. ~Currently flipping out, seriously.~
They carry 1 parrot feather charm, 1 pair of batwing earrings, 16 skulls, 1 wild boar tusk necklace and 1 silver skull cross.
Real name: Not given
Areas explored: 1146 (31.6% of island)
HP Healed: 649
Trading Points: 112
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 281
Ritual Feasts: 0 (not a cannibal)
NPC kills: 125; last kill: elephant
Animals: 125
Shamen: 0
Traders: 0
Natives killed: 46; last kill: Monopod
Raktam: 9
Dalpok: 4
Wiksik: 29
Rakmogak: 4
Outsiders killed: 27; last kill: Dr. Awkward
Derby: 5
Durham: 0
York: 16
Shipwreck: 6
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| NPC kills (detailed): |
| Name | Kills |
| elephant | 45 |
| rat | 10 |
| parrot | 9 |
| tiger | 9 |
| large stag | 9 |
| monkey | 8 |
| large deer | 8 |
| bat | 7 |
| small deer | 5 |
| zombified bat | 5 |
| wild boar | 4 |
| zombified parrot | 3 |
| turtle | 1 |
| ferocious tiger | 1 |
| rhino | 1 |
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Skills:Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damageStamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the livingForceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungleTrailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injuredNatural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
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