ManBearPig

Avatar for ManBearPig

Home: Wiksik
Been on the island since 2007-10-30
Died: 72 times (last time was 2009-07-16 01:32 at the hands of Dr. Awkward, killed by a shovel)
Level: 30
Class: Scout (native)
Primary Clan: Kingdom Of Skulls
Secondary Clans: N.A.T.O. and Shartak Deforestation Movement

Description:
GWARG! It be the ManBearPig of Shartak! I'm totally serial!

Half man + half bear + half pig = the mathematical monstrousity that is ManBearPig.

Sometimes has a pet bird to translate for him, unless he eats it.

~Currently flipping out, seriously.~

They carry 1 parrot feather charm, 1 pair of batwing earrings, 16 skulls, 1 wild boar tusk necklace and 1 silver skull cross.

Real name: Not given

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Areas explored: 1146 (31.6% of island)
HP Healed: 649
Trading Points: 112
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 281
Ritual Feasts: 0 (not a cannibal)

NPC kills: 125; last kill: elephant
 Animals: 125
 Shamen: 0
 Traders: 0
Natives killed: 46; last kill: Monopod
 Raktam: 9
 Dalpok: 4
 Wiksik: 29
 Rakmogak: 4
Outsiders killed: 27; last kill: Dr. Awkward
 Derby: 5
 Durham: 0
 York: 16
 Shipwreck: 6
NPC kills (detailed):
NameKills
elephant45
rat10
parrot9
tiger9
large stag9
monkey8
large deer8
bat7
small deer5
zombified bat5
wild boar4
zombified parrot3
turtle1
ferocious tiger1
rhino1

Skills:
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
      • Headhunting

        - Take the heads of your victims as trophies or signpost decoration
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
      • Trailblazing

        - Increased ability to move and chop through dense jungle
    • Swimming

      - Faster movement through water
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs
  • Basic Blowpipe Use

    - Enables you to use a blowpipe more efficiently